RoboCop: Rogue City is a game that divides opinions, placing the player in a story that takes place between RoboCop 2 It is RoboCop 3games RoboCop never managed to become very popular and in a recent interview with ExputerPiotr Łatocha, Game Director RoboCop: Rogue City, talked about the difficulties they encountered in creating the game.
Łatocha He began by saying that he was very happy with the game’s performance and the positive reviews from players.
We’re excited to see how much people love this game. We got a 95% positive rating on Steam, which is fantastic, and the game had an incredible launch in terms of sales. So what can I say? We are very happy because the hard work paid off.
When asked about the difficulty of portraying the RoboCop in a video game he replied:
Making players feel like an unstoppable tank to fulfill RoboCop’s power fantasy, emphasizing his slow, heavy movements while keeping the game challenging, dynamic and fun was one of the biggest challenges we faced. I’m glad people think we found the sweet spot for this!
Łatocha He also commented that one of the difficulties they encountered was maintaining the use of the Auto-9, the famous pistol RoboCopinteresting without becoming repetitive and boring.
In the description of RoboCop: Rogue City we can read:
Become the iconic half-man, half-machine police officer who fights to deliver justice and rid Old Detroit of crime. In this first-person action game, use your iconic Auto-9 pistol, cybernetic strength, years of law enforcement experience and assorted tools to fight the forces that want to destroy the city you love, in an explosive search for the truth. You have the power to choose how you will comply with the main guidelines, but as the story unfolds, proceed with caution, because corruption and greed know no bounds.
Get ready to…PROTECT THE INNOCENT AND ENFORCE THE LAW!
RoboCop: Rogue City was released on November 2nd for PlayStation 5, Xbox Series and PC (Steam, Epic Games Store).